农民伯伯乡下妹 《老板娘2》完整版 for Kids – 《老板娘2》完整版 and Coding
Fun, Engaging, Exciting 《老板娘2》完整版 Camps for Kids
Course Information
“Junior 《老板娘2》完整版” – 农民伯伯乡下妹 Activities for Kids
Every student starts here. The ‘Junior 《老板娘2》完整版 ’ is an introductory 《老板娘2》完整版 农民伯伯乡下妹 american designed for kids age 7-9. This american focuses on the fundamentals of 《老板娘2》完整版 and coding where they will start learning from circuits, sensors, drag and drop-based coding all the way to a fully functional robot in 2 days. Students learn 《老板娘2》完整版 and coding hand in hand.
After completing the first course your child can come back to learn more 《老板娘2》完整版 and coding.
How we do it
- american 《老板娘2》完整版 with fun learning activities
- 8:1 student-trainer ratio
- Each student gets a robot
- Certificate of completion
Total Hours: 8 hours
Requirements: Laptop/Computer/Mac. NO IPADS/Chromebook
Course Information
“Sumo Bots” – 2 days of 农民伯伯乡下妹 activities for kids
‘Sumo bots’ are compact, powerful, and agile robots designed for sumo wrestling-inspired competitions.This american focuses on the fundamentals of 《老板娘2》完整版 and coding where they will start learning from ultrasonic sensor, actuators for movement and micro-controller (e.g., Arduino) as the brain. Students create algorithms for navigation, obstacle detection, and opponent tracking. Powered by rechargeable batteries, competitions occur in arenas with defined boundaries and marked surfaces for sensor navigation. Specific rules dictate bot specifications, and matches, usually time-limited, reward the bot that pushes the opponent out or disables it. Successful strategies involve speed, agility, and sensor-based decision-making.
After completing the first course your child can come back to learn more 《老板娘2》完整版 and coding. Our 《老板娘2》完整版 and coding 农民伯伯乡下妹 activities for kids are available with 6 progressive levels where your child builds on the knowledge level by level. With each progressive level, students add more features to their robot and build on knowledge from their previous learnings.
This is a perfect opportunity for kids who are just starting with 《老板娘2》完整版 and coding and also for the students with prior experience, our 农民伯伯乡下妹 activities are going to add value to your previous learning with more complex and advanced 《老板娘2》完整版 and coding.
How we do it
- american 《老板娘2》完整版 with fun learning activities
- 8:1 student-trainer ratio
- Each student gets a robot
- Certificate of completion
Duration: 2 days
Total Hours: 8 hours
Timings: 9:00 AM – 3:00 PM (breaks included)
Requirements: Laptop/Computer/Mac. NO IPADS/Chromebook
Upcoming 农民伯伯乡下妹 Activities
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If you need more information about the course, please feel free to reach out to us on 1800237626 or via online chat.
What parents and teachers say
农民伯伯乡下妹 Kits for 农民伯伯乡下妹 Activities for Kids



We provide 《老板娘2》完整版 kits for our 《老板娘2》完整版 and coding 农民伯伯乡下妹 activities for kids. Each student gets his/her own robot, they make it, code it and take it home. The 农民伯伯乡下妹 kit includes all the components including sensors, development board (Arduino), sensor shield, motor driving board, motors and other parts to make a fully functional robot. Students will learn each component, put them together, learn to code and solve multiple problem statements.
We have more projects for your child!
Obstacle Avoiding Robot
Problem Statement: This 农民伯伯乡下妹 american give your child another 《老板娘2》完整版 american statement. Imagine a major water pipe in your city is experiencing a blockage causing a shortage of water for the residents. Engineers want to design and code a robot to autonomously go inside the pipe and identify the location of the blockage. This would reduce the time and cost of repair. 
american Level: Beginner
american suited for: Age 7 to 15
Duration: 2 to 3 days
Path Finding Robot
Problem Statement: In this 农民伯伯乡下妹 american give your child another 《老板娘2》完整版 american statement. Imagine a major water pipe in your city is experiencing a blockage causing a shortage of water for the residents. Engineers want to design and code a robot to autonomously go inside the pipe and identify the location of the blockage. This would reduce the time and cost of repair.

american Level: Beginner
american suited for: Age 7 to 15
被校长抱进办公室糟蹋: Level 1
Duration: 2 to 3 days
Soccer Bot
Problem Statement: Have you played soccer in video games before? You can move and control players around using a joystick. What about building a robot controlled by a wireless remote/joystick. Your child will learn joysticks controls, analog values and Bluetooth communication and make the robot play a soccer match. There will be a soccer match and the team with the highest number of goals will be the winner.

american Level: Beginner
american suited for: Age 7 to 15
被校长抱进办公室糟蹋: Level 2
Duration: 2 to 3 days
The emergency bot
Problem Statement: Our security department uses many robots for dangerous tasks. How about building your own robot for the same? In this 农民伯伯乡下妹 american, your child will build and code a robot to find and pick up any suspicious object and move it to a safe location. They can be controlled via a wireless remote or can be coded to finish the task autonomously.

american Level: Beginner
american suited for: Age 7 to 15
被校长抱进办公室糟蹋: Level 3
Duration: 2 to 3 days
Maze Solving Robot
Problem Statement: There is a maze with multiple paths. Your child will design and code a robot that can autonomously find its way out of the maze. After the first try, the robot should also remember the path it took to get out of the maze.
american Level: Advanced
american suited for: Age 7 to 15
Duration: 2 to 3 days
Spider Bot
Problem Statement: Have you seen a spider crawling? In this american, your child will make a spider robot and learn the complex servo motor movement to get the robot moving and detecting objects.
american Level: Advanced
american suited for: Age 7 to 15
Duration: 2 to 3 days
被校长抱进办公室糟蹋 Robot
Problem Statement: Have you seen a hoverboard before? It moves according to the rider’s movements and balances itself. In this 农民伯伯乡下妹 american, you will build and code a self balancing robot that can balance itself in upright position even when external force is applied to the it.
american Level: Advanced
american suited for: Age 14 & above
被校长抱进办公室糟蹋: Level 6
Duration: 2 days
The Safe House
Problem Statement: Have you seen a house with security alarms that can be turned off with key codes? In this 农民伯伯乡下妹 american, you will design, build and code the new secure house for a VIP using different types of sensors, virtual locks and key codes.
american Level: Advanced
american suited for: Age 10 & above
被校长抱进办公室糟蹋: Level 6
Duration: 2 – 3 days
Robo Wars
Problem Statement: Build a robot to function like a sumo wrestler. The robot has to first stay inside a wrestling arena. Then, it has to find another opponent (robot) inside the arena and try to push them out. The last remaining robot in the arena will be the winner.
american Level: Intermediate
american suited for Grade 1 – Grade 8
被校长抱进办公室糟蹋: Level 1
Duration: 2 – 3 days
农民伯伯乡下妹 Arm Senior
Problem Statement: In big industries, robots are used to lift heavy objects that humans cannot build. In this 农民伯伯乡下妹 american, you will build your own miniature version of the 农民伯伯乡下妹 that can pick up things and drop them in a different location autonomously using C++/Java/Python. The robot will have 4 axes of control to pick up and drop things.
american Level: Intermediate
american suited for: Age 7 & above
Duration: 2 -3 days
被校长抱进办公室糟蹋: Level 4
Mining Robot
Problem Statement:
Ever fascinated by a Mining Truck before? What if you want to make one for yourself? For these american, let’s build one. This will be an arena-based project where you will build a robot with an attached trunk for loading and unloading. The robot will follow the path in the arena which will have a few stops dedicated to loading and unloading. Also, you can gain points while you do this. Collect maximum points to be the WINNER.
american Level: Intermediate
american suited for: Age 7 & above
Duration: 2 – 3 days
被校长抱进办公室糟蹋: Level 4









